Good Monday to you all!
I've commissioned someone to work on an outro track that'll be used for chapter ends. The whole outro sequence is getting a facelift, as well as functional improvement. In the past, I had an auto-save feature to help those save just where you need to for the chapter to transition smoothly for the next update. Most don't seem to have a problem saving or adjusting where you need to save to continue from when an update drops. But there are some who do have trouble a...
2025-12-16 02:30:00 +0000 UTC
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Hey everyone!
Letting my brain wind down over the weekend working on renders. I had been doing more work with the code mostly last week. Thought I had the mod code locked down until I realized that for those who would want to combine the books into one large book, might get some false positives. Meaning the game will detect changes in the code and think you modded it. So, I'm having to figure a solution for that. In development, you have to try to think of as much as you can that the pl...
2025-12-09 02:01:52 +0000 UTC
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Happy Monday!
Short break was nice. Still hectic trying to get my place ready, but was great to spend time with family. In between I worked on some code and realized a small hitch in my goal to split the books. Chapters wise, no big deal. But things like the SDCards, wallpapers, music, sfx, etc. These items get used all across the board, so I'll be making some tweaks and re-organizing how I package things. This does mean for those of you who mod, will most certainly break things. And a ...
2025-12-01 22:29:06 +0000 UTC
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Happy Monday!
Thanks everyone for participating in the poll. I know anything that calls for voting can make things a little divisive. Just a reminder of why this change occurred; Paige's old hair used OoT hair and it doesn't play well (Out of Touch hair in general) when converted to Blender due to the custom shaders. Additionally, I wish there were more (high quality) hairstyles in the DAZ store with bangs. And I really loved her current hair but in Blender...as you all recall from the ...
2025-11-25 05:13:31 +0000 UTC
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Haircut won. Now to pick the style!
2025-11-18 03:55:47 +0000 UTC
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Hey everyone!
The poll was a great turnout! Paige is getting her hair done. I decided to take it further and provide some options for the final choice. Three styles to choose from for the final decision.
This time I added her glasses, some of you mentioned wanting to see her with her glasses.
Also, I hear your concerns about hairstyles and seeing them overused. Unfortunately, wi...
2025-11-18 03:49:22 +0000 UTC
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Should Paige cut her hair or keep it long?
2025-11-11 10:47:55 +0000 UTC
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Happy Mon-er...Tuesday!
Sorry for the late post. After setting up several shots to be rendered, I threw them in my easy bake oven to render. So I thought it'd be a good time to install the new GPU on my work PC. No idea why swapping out the GPU suddenly made my PC just nosedive. Didn't do anything other than wipe the driver and install a fresh updated nvidia driver. But my PC just became unusable, anyways. Long story short, it's 2AM and I just got done reformatting my PC and it's runnin...
2025-11-11 10:44:07 +0000 UTC
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Happy Monday!
I apologize I forgot to post the Halloween render on Friday. It was also Artemis' birthday. Last week I went back and made an adjustment for the freeroam that is planned for this chapter. I use freeroams seldomly. Basically where it makes sense, mostly when I have a scene when there are a number of characters to interact with but I want to leave the interaction up to you guys. Halloween party for example, you can interact with those you want to interact with or you can ski...
2025-11-04 00:47:15 +0000 UTC
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Happy Monday!
I didn't get the chance to work on the animation last week. There's a scene I'm working on that I just sunk my time into and didn't want to rush or break away to shift focus on the animation. So, this week I'll be working on getting the animation started. I spoke with Puggy and told him I've got an animation I'll be commissioning him for. I'm going to try to give him the outline this week so he can work on it at a good pace.
I also went around my socials for bug repo...
2025-10-27 23:02:34 +0000 UTC
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So, last week was semi eventful. I finally got around to fixing the algae problem in the waterloop. But as I was getting ready to shove another batch of renders to bake, I noticed the server was offline. Turns out one of the blocks cracked and leaked water onto the board, that or one of the capacitors blew. Some might say this is shitty timing, first the algae and now this. But I'm just glad it happened around the same time. As soon as I discovered the issue, I ordered a new board and had it ...
2025-10-21 02:26:39 +0000 UTC
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Hey everyone!
Last week was one of those weird weeks where it goes by quick but slow at the same time. Probably because of the scene I was working on. I really need to split them better. This scene was about 300 renders and honestly could have been split into two scenes. And I think that matters because as a dev, at least for me, moving onto the next scene feels like a milestone for the chapter. So when you're working on the same scene for a while, I dunno. Feels like you didn't make pr...
2025-10-13 22:57:28 +0000 UTC
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Happy Monday evening!
Couple things I got going on this week, going to bundle them together, knocking two birds with a stone. Came home the other day and noticed the water in the reservoir that cools my GPUs is gettin murky, which is odd since I had recently changed the water out. I've also got someone coming out to install network drops at my house. I've done this before and it's not a hard thing to do, but it is time consuming. So I'd rather just hire someone to do it while I work on ...
2025-10-07 01:47:53 +0000 UTC
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Hey everyone,
quick check-in. Fairly simple week. I did hit a snag with my GPUs, nothing crazy. I was getting a batch in to render and notice the render times were unusual the next morning. 3 hours wasn't normal, but the graphs didn't seem unusual temps wise. But after another looksie, I noticed the second gpu wasn't firing up. Anyway, my fumbling of setting up my GPUs for ComfyUI (which is a pretty standard install, I was just trying to set it up in WSL which did more harm than good.)...
2025-09-30 07:43:00 +0000 UTC
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Hey everyone!
Quick post this week. Mostly had my nose in code, trying to delicately segregate book 2 code from book 1 code. Just a reminder for the reason, currently it's about 18GB to download the entirety of Books 1 and 2. And when I need to push a bugfix, re-up/downloading the game isn't such a...task. On your guys end, it'll fairly seamless. No save transfer required. If you load a B1 save while on B2, you'll get a pop-up telling you which book to run for that save. Should you wa...
2025-09-23 03:47:12 +0000 UTC
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'Evening all!
So, I had an interesting week, having spent a couple days troubleshooting a bug reported. The part that was frustrating was the goosechase, searching for something broken that well...was never broken to begin with. At least as a result of the base code. The issue came up and off the bat it didn't sound normal (I guess what bug does lol). So, after some digging someone else had reported the same issue and thankfully this person was at least able to share their save files. I...
2025-09-16 03:34:16 +0000 UTC
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Hey guys,
So....I was hoping to do a little fake advertisement for Kapuletti Industries. Made this whole selfie for the render used on the phone I wanted to playfully advertise, but the UV map for the front phone wasn't playing very nice, womp-womp.... I wasn't about to sink a couple more hours trying to fix it for this, so I decided to just pick it back up later this week.
Fresh off the Kapuletti line, but failed QA... new phone for a certain someone. Does she need one because sh...
2025-09-08 22:36:07 +0000 UTC
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Hey everyone!
0.6.2 patch is ready and the links have been updated. MEGA is still uploading as usual, GoFile has been added as an option. WeTransfer is also still uploading.
Various small fixes
"cooing sounds" for Artemis in CH5
Added new audio sliders and a customization section for the dialogue box
Updated renders for the market place scene in CH6
Corrected the issues with the textures in the animations for CH6.
Sorry the cooing audio took so long, ...
2025-09-01 21:06:01 +0000 UTC
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Hey everyone!
Long day trying to get through some technical stuff. Decided to put it aside, let my brain rest and wrap it tomorrow.
First off, thanks for all the feedback last week. I hope it didn't come off as complaining, I just saw an opportunity to really share what goes on behind the scenes with Artemis. And give some feedback on my end on AVN development as a whole. It really is a beast to take on, depending on the scope of what you're willing to take on and of course your v...
2025-08-26 04:29:03 +0000 UTC
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Hey, everyone!
Nothing exciting with development aside from posing and rendering. Last night, I did take time to get the fixed renders finalized for the 0.6.2 patch. Did some last minute tweaks on the 'cooing' sounds. I'm going to be doing a bit more reviewing for 0.6.2 later this week as I prepare it to package it.
Last week, someone left a comment asking about development time and I felt it was a topic worth discussing here. Since it's something that's talked about a lot and fe...
2025-08-18 20:00:09 +0000 UTC
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Hey, everyone!
Starting this one off with a preview
Veronica is still brunette. When you moonlight as a camgirl, you'll likely have an arsenal of wigs, cat ears, etc.
I was re-writing one of the scenes, the hair-do segment I considered adding. Having worked a solution with Puggy's help, crisis averted on that front. Though I did like the activity of the girls and Artemis teaching ...
2025-08-12 08:18:36 +0000 UTC
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*Beep-boop*
Somewhat exciting week. The RAID setup on my NAS came in clutch. I got an alert saying one of the drives degraded, checked my NAS and one of the NVME drives was disconnected. I'm setup on RAIDZ2, so if one drive goes down, I can continue working while I resolve the issue (So long as an additional one doesn't fail). Resolving the issue wasn't a big deal either. Just replaced the problematic drive, let it resilver and things are back at 100%. I think it took like 15 m...
2025-08-04 21:29:21 +0000 UTC
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Hey everyone!
A lot has gone on in the adult gaming space since the last devlog , as most of you have likely heard already. The summary is, through collective efforts, Visa/Mastercard have been pressured to force platforms such as Steam and Itch to regulate the type of adult content they allow on their storefronts. What began as something appropriate (banning content that glorifies rape) is beginning to inch itself to the possibility of expanding to things such as consented acts and eve...
2025-07-28 21:27:50 +0000 UTC
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Hey everyone!
Just got done flushing the waterloop and for my render PC. I keep that thing in the garage and with the kind of heat we get here in the summer. Waterloop keeps things cool. She's back online and purring.
So, Artemis is goin' to college to learn from various personalities. With that comes various activities she'll participate in as she learns to be more human. This opens up an opportunity for me to resolve an issue. Some of the girls use Out of Touch hair which looks...
2025-07-22 06:01:24 +0000 UTC
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Hey Everyone!
Touching base really quick on the 0.6.2 patch coming up. I expect it to be finished in around August. I'm only dedicating about 1-2 hours every other day to work on it, since obviously CH7 takes precedence. But with the cooing sounds implemented, various typo fixes and other adjustments. I've finally gotten over the major hurdle which was the Farmer's Market scene. Last I spoke about it, it was a difficult scene to work on. Mainly since it was done in Blender as a sort of ...
2025-07-14 20:40:05 +0000 UTC
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Hey everyone!
Sorry for not posting a 4th of July render. Between development and celebrating with family, I lost track of time for a render. I may do belated render this week.
Something that many of you have been requesting has finally been implemented: adjusting the font size. Sorry it took me so long to get to, every cycle I have to prioritize certain things, and this one just kept getting pushed back. But I'm happy to say you'll have sliders to increase the font size to giga s...
2025-07-07 22:42:24 +0000 UTC
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Weekly check-in!
More behind-the-scenes to share. Worked on another custom setting, cleaning up objects, scaling them so setting matches size, correcting UV maps.
Wireframe view. Tedious process, carefully selecting objects and removing them, while making sure you didn't accidently select vertices of surrounding objects you don't intend to remove. But it's still fun to see something shape to ...
2025-06-24 02:12:04 +0000 UTC
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Weekly check-in!
Most of the week was your general pose/render work. Nothing terribly exciting like my usual custom asset importing/texturing, etc.
I did spend some time getting a bit of work in with the 0.6.2 patch. The "cooing" sounds are fully implemented. As a reminder, you're able to mute the sound if the voice work doesn't work for you. There are different variations I had the actresses do, so it doesn't come off as a repetitive sound. The patch will also include corrections...
2025-06-17 00:43:52 +0000 UTC
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Hey everyone!
Thanks for the feedback! I had a lot of people vouching for GoFile and I'll be adding that with the next release, if not sooner.
Temps are still rising here and it's nice to see the render box performing well under pressure. I'll be sharing the first preview for Chapter 7 shortly. I don't have a word count just yet. I'm still going through the script. Script is probably the most involved part of development, next to posing/rendering. Weaving the scenes together can b...
2025-06-10 01:53:58 +0000 UTC
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Hey everyone!
Temps are rising but the render box is holding strong. Pretty much the primary reason I even watercooled the system because I have to store it in the garage. Because I don't want that thing dumping hot air inside.
I wanted to discuss file hosting and possible alternatives.
I've officially gotten rid of GDRIVE. That seemed the best until you hit a download limit. And yes, there are tricks to get around it. But I just want you guys to click a button and the downl...
2025-06-03 03:15:09 +0000 UTC
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